Overhaul of materials (special shout-out to Seven on Twitter for giving me advice! Please show them some love!) Let me know if there are any enhancements needed, and eventually I'll put out a "Crashed" version of this!Īlso! If you do use this in any project, I'd love to see it! me on Twitter (if you want. Have fun with this one, this was a lot of fun to make, and I learned quite a bit. A secret room with a gate above the engine room, perfect for a Morph Ball or other nasty critters.An extra Arm Armature is under the cockpit for.Armatures have been added to the arms to allow for animating and posing! The suit used here is from Sticklove. Cargo boxes, ripped from Mass Effect by Melllin & objects from various Metroid Series (from VG Resource).A metroid & an X-Parasite inside a tank.Hide-able cockpit "monitors" to view Zebes.Working doors, constrained to the Z axis to move up and down.Instead of just the cockpit, now we also have a Cargo Hold, an Engine Room, and the ship's exterior. But, as per my other imports, I couldn't just port this without adding some of my own flair. I converted some of the shaders to work better with the Eevee renderer (though Cycles works great as well). This is a port of the Ship Interior by deexie for Blender.
0 Comments
Leave a Reply. |